Exam Pattern 2017 For
System Analyst | Latest Scheme & Syllabus of UKPSC Computer Staff
Exam-2017 | Uttarakhand PSC Exam Pattern & Syllabus for System
Analyst| Exam Pattern For Written Aptitude Test 2017 For System Analyst |
Syllabus 2017 For System Analyst | Important Topics For System Analyst Vacancy 2017|
Exam Pattern For System
Analyst :-
The Question Paper Will
Contain Questions Of Objective Type With Multiple Choices
The Time Period For Exam is 03:00 hours .
There will also be an Interview of 50
marks for System Analyst.
Name Of Post System Analyst
No. Of Questions 200
Total Marks 400
UKPSC Exam Syllabus 2017 For System Analyst :-
Uttarakhand Public
Service Commission (UKPSC) will Organize an Aptitude written Test for recruitment to the posts of System Analyst.
In the current age any type of Competition Level exam has become very tough. The
Applicants face many problems that What to Study, How to Study, When to Read,
What to Read, So for the help of those candidates we are providing the Syllabus
2017 For System Analyst 2017. So, here we are providing the latest Syllabus &
Exam Pattern of the Post System Analyst 2017.
Special Note :- Question Paper will contain of 200
questions of multiple choice. In Each section there will be 20 questions. The question
paper will be of 400 marks and the time period
for the exam will be of 3 hours or 180 Minutes. All questions will be of
equal marks. After The written examination, the Interview will be organized of 50 marks.
1. COMPUTER
FUNDMENTALS & INFORMATION PROCESSING
Computer Fundamentals : Definition
of an Electronic Digital Computer, History, Generations, Characteristics, and
applications of computers, Classification of computers. Elements of Computer
Processing System, Hardware, CPU, Peripherals, Storage Media, Software
definition, its role and categories, Firmware and Human-ware.
Information Concept & Processing : Data concepts and Data Processing,
Data Representation Number System, Definition of Information, Need of
Information, Quality of Information, Value of Information, Categories and
Levels of Information in Business Organization.
Programming Language Classification : Computer Languages, Generation of
Languages, Translators-Interpreters, Compilers, Assemblers, Introduction to 4G
Languages.
2. COMPUTER
ORGANIZATION AND SYSTEM PROGRAMMING
Computer Organization : General
organization of a digital computer, functional blocks, data representation,
fixed and floating point decimal arithmetic, bit slice microprocessor
(introduction), Adders & its types, Generators & its types,
multiplication and division circuits, an arithmetic unit, Instruction cycle,
Instruction sequencing, formats and its interpretation, micro program concepts
and control unit design.
Semiconductor memory and memory organization, virtual memory, segments, pages,
paged segments, cache memory and interleaved memory.
Concepts of I/O organization, data transfer methods, programmed I/O, DMA,
interrupt-based transfer, I/O channels, I/O processors, serial transmission and
synchronization.
Introduction to assembly level programming – concepts of assemblers, macros, linkers,
and loaders, linking loaders.
Multiprogramming and time-sharing, introduction to advanced computer
architecture (pipelining, array processors & multiprocessors).
Boolean Algebra and Logic Gates : Boolean algebra basics, Boolean algebra
theorems, reduction of logic expressions using Boolean algebra, Truth tables,
SOP and POS forms. Standard SOP and POS forms.
Basic and universal logic gates, control aspect of gates, enabling and
disabling of gates. K map representation of logical functions, simplification
of logic functions using K-maps. Combinational Logic Circuits and Sequential
Circuits.
Systems Programming : Fundamentals, Editors, loaders, linkers, assemblers,
phases of a compiler and their function, lexical analyzers and parsers, parsing
techniques, symbol table, code generation.
3. SYSTEM
CONCEPTS & SOFTWARE ENGINEERING
System Concepts : Definition,
integrated system, sub system, modules, characteristics/objectives/types of
systems, Introduction to Software engineering, Importance of Software, role of
Software, Software characteristics, Software Components, Software Applications,
Software Crisis, Software engineering problems, Software Development Life
Cycle, Software Process.
Software Requirement Specification : Analysis Principle, Water Fall Model,
The Incremental Model, Prototyping, Spiral Model, Role of management in
software development, Role of metrics and Measurement, Problem analysis,
Requirement specification. Monitoring and Control.
Software-Design : Design principles, problem partitioning, abstraction,
top down and bottom up specifications and verification, Monitoring and control,
Cohesiveness, coupling, Fourth generation techniques, Functional independence,
Software Architecture, Transaction and Transform Mapping, Component-Level
Design. Coding: Top-Down and Bottom- up programming, structured programming,
information, hiding, programming style and internal documentation.
Testing : Testing principles, levels of testing, functional testing, and
structural testing, test plan, test case specification, reliability assessment,
software testing strategies, Verification & validation, Unit testing,
Integration Testing, Alpha & Beta testing, system testing and debugging.
Software Project Management : The Management spectrum, cost estimation,
project scheduling, staffing, Software configuration management, quality
assurance, project monitoring, risk management. Software quality.
Reliability : Reliability issues, Reliability metrics, Reliability growth
modeling.
4. DATA STRUCTURE
& ALGORITHMS
Data Structure : Basic
Terminology, Elementary Data Organization, Data Structure operation Algorithm
Complexity and Time-Space Trade-off, Array Definition, Representation and
Analysis, Single and Multidimensional Arrays, address calculation, application
of arrays, Array as Parameters. Ordered List, Sparse Matrices, and Vectors,
representation and Implementation of Singly lists, Two-way Header list,
Traversing and Searching of Linked List, Overflow and Underflow,
Insertion and deletion to / from Linked Lists, Insertion and deletion
Algorithms, Doubly linked list, Linked List in Array, Polynomial representation
and addition, Generalized linked list, Garbage Collection and Compaction.
Stacks, Queues and Recursion : Array Representation and Implementation of
stack, operations on stacks: Push & Pop, Linked Representation of Stack,
operations Associated with stacks, Application of stack, Array and Linked
representation and implementation of queues, Operations on queue: Create, add,
Delete, Full and Empty. Circular queue, De-que and Priority Queue, Recursive
definition and processes, recursion , example of recursion, Tower of Hanoi
Problem, simulating recursion Backtracking recursive algorithms, Principles of
recursion, tail recursion, removal of recursion.
Trees : Basic terminology, Binary tree representation, Algebraic
Expressions, Complete Binary Tree, Extended Binary Tree, Array and Linked
Representation of Binary trees, Traversing Binary tree, Threaded Binary trees.
Traversing Threaded Binary trees, Huffman algorithm. Searching and
Hashing: Sequential search, binary search, comparison and analysis,
Hash Table, Hash Functions, Collision Resolution Strategies, Hash Table
Implementation. Searching and Sorting: Insertion Sort, Bubble
Sorting, Quick Sort, Two way Merge Sort, Heap Sort, Sorting on Different Keys,
Practical consideration for Internal Sorting. Binary Search Trees:
Binary SearchTree (BST) Insertion and Deletion in BST, Complexity of Search Algorithm,
Path Length, AVL Trees, B-Trees.
Algorithms : Analysis of algorithms, Growth of Functions, Master’s
Theorem, Designing of Algorithms. Sorting and order Statistics: Heap sort,
Quick sort, Sorting in Linear time.
Design and Analysis : Design issues, Advanced Design and Analysis
Techniques: Dynamic Programming, Greedy Algorithms, Amortized Analysis, Back
Tracking.
5. OPERATING
SYSTEMS
Operating System : Functions,
multiprogramming, multiprocessing, & multitasking, process: process
description, process states, process control, threads, memory management,
virtual memory, paging, fragmentation, concurrent processing: Mutual exclusion,
critical regions, lock & unlock. Scheduling: CPU scheduling, I/O
scheduling, Scheduling algorithms, Deadlock: avoidance & prevention; UNIX:
structure & commands of UNIX, interfacing with UNIX, editors &
compilers for UNIX, LEX & YACC, File system, System calls, Filters,
Shell programming.
Distributed Systems : Introduction to H/W and S/W concepts in distributed
systems, network operating systems and NFS, NFS architecture and protocol,
distributed file systems.
Information Storage & Management : Complexity of Information
Management-Proliferation of Data, Data Center Evolution, Managing Complexity,
I/O and the five pillars of technology, Storage Infrastructure, Evolution of
Storage. Storage Systems Architecture: Modern Storage Systems, Storage Systems,
Intelligent Disk Subsystems, Physical Disks , Back End ,Cache ,Front End , Host
Environment.
6. RELATIONAL
DATABASE MANAGEMENT SYSTEM
Database definition,
Data independence, Architecture for a Database system. Storage structures,
possible representations for sample data, Data structures and corresponding
operators. Relational approach, Hierarchical approach, Network approach.
Relational Data structure, Relations, Domains and attributes, Keys, Extensions
and Intentions, Relational Algebra, Traditional set operations, Attribute-names
for derived relations, Special Relational operations, Relational calculus.
Normalizations of relations. Normal forms, functional dependence, 1 NF, 2 NF
and 3 NF, Further Normalization.
SQL, Query and optimizer, Decomposition of relation scheme.
Security, Concurrent operations on Databases, Recovery, Distributed Data base
machines, comparisons of database systems.
7. DATA
COMMUNICATION AND COMPUTER NETWORKS
Basic concepts of data
communication system : Communication channel and their characteristics.
Modeling of Information sources : Measure of information, source coding
techniques like Huffman code, Block Code & Cyclic Redundancy codes.
Modulation: its need, its various types. Analog to Digital Communication,
Digital to Analog Communication.
Computer Network : Definition, Goals and Applications, Networks structure
and architecture, OSI reference model, services, topology, transmission media,
Switching, Multiplexing, Client-Server model, IEEE standards, FDDI, TCP/IP
Model, Integrated services digital networks, Multipoint Protocol Layer
Switching (MPLS).
Physical Layer and basic functions, Data Link Layer functions, DLL Sublayers
-MAC Sublayer, LLC Sub layer and its various protocols.
Network Layer: its functions, routing algorithms, congestion control
algorithms, internetworking, IP addressing, Subnetting, IPv4.
Transport Layer and its Protocols. Application layer and its various protocols,
compression Techniques, IPv6 , DNS System.
Security : Security Concepts- Attacks, Services & Mechanisms,
Conventional Encryption: Classical Techniques. Conventional Encryption Model
and Stenography, Classical Encryption Techniques. Modern Techniques :
Simplified DES, Block Cipher Principles, DES standard, DES Strength
Differential & Linear Cryptanalysis, Block Cipher Design principles, Block
cipher Modes of Operation. Public Key Encryption: Public- Key Cryptography:
Principles of Public –Key Cryptosystems, RSA Algorithm, Key Management.
System Security : Authentication Applications; Kerberos directory
authentication Service Electronic Mail Security, Pretty Good Privacy
(PGP),S/Mine.
Web Security : Secure Socket Layer Security, Secure Electronic Transaction
(SET).
System Security : Intruders, Viruses, Firewall Design Principles.
Internet : Basics, various types of internet connections, choosing an ISP,
Mail Services concepts, Voice and Video Conferencing, Web Browsers and Web
Servers ,VPN, Voice Over Internet Protocol (VOIP).
IT Act 2000 & its Amendments & Provisions : Provisions of Act,
types of offences, fines, imprisonment, cyber crime, cyber law, e-commerce
basics, online transactions.
8. PROGRAMMING
LANGUAGES
OOPS Concepts : Object
oriented programming viz-a-viz traditional programming.
Objects, classes, Private and public, data encapsulation, Inheritance and
reusability polymorphism and overloading, Constructors, destructors and member
functions derived classes and dynamic binding, virtual functions, Input and
Output streams. Arrays, Pointers and pointer arithmetic, Modeling object
oriented systems, Class design issue.
Core Java : Introduction, operator, Data type, Variable, Arrays, Control
Statements, Methods & Classes, Inheritance, Package and Interface,
Exception Handling, Multithread programming, I/O, Java Applet, String Handling,
Networking, Event handling, Introduction to AWT, AWT controls, Layout Managers,
Menus, Images, Graphics.
Java Swing : Creating a Swing Applet and Application, Programming Using
Panes, Pluggable Look and Feel, Labels, Text fields, Buttons, Toggle buttons,
Checkboxes, Radio Buttons, View ports, Scroll Panes, Scroll Bars, Lists , Combo
box, Progress Bar, Menus of Tool bars, Layered Panes, Tabbed Panes, Split
Panes, Layout Windows, Dialog Boxes, Inner Frame.
JDBC : Concepts, Connectivity Model, JDBC, ODBC Bridge, Java. SQL package,
connectivity to remote database, navigating through multiple rows retrieved
from a database.
Java Beans : Concepts, Application Builders tools, the bean developer kit
(BDK), JAR files, Introspection, Developing a simple Bean, using bound
properties, the Java being API, Session Bean, Entity Beans, Introduction to
Enterprise Java Beans ( EJB). Introduction to RMI (Remote Method Invocation: A
Simple Client-server application using RMI.
Java Servlet : Servelets Basics, Servlet API Basic, Life Cycle of a
Servlet, Running Servlet, Debugging Servelets, Thread-safe Servelets, HTTP
Redirects, Cookies, Introduction to Java Server pages (JSP).
HTML : Structural elements of HTML documents, Logical styles, Physical Styles
, Managing images in html ,Image format ,Importing images , documents,
Hypertext and Link in HTML,URL/FTP/HTTP, Types of links ,Rotating messages
Counters Calling CGI scripts for modifying entered data, CGI Primer, Handling
Form Output with CGI.
PHP : PHP Basics, Stream manipulation, control structures, functions,
files, working with forms and files, regular expressions, cookies and sessions.
ASP.net : Basics, name spaces, net framework classes, Web forms and
various controls, asp.net Web services, security and roles.
9. COMPUTER
GRAPHICS AND ANIMATION
Graphic Primitives : Display
Devices: Refresh Cathode Ray Tube, Raster Scan Display, Plasma, Liquid Crystal
display, Light Emitting Diode, Plotters, Printers.
Line Drawing Algorithms: DDA algorithms, Bresenham’s Line algorithm.
Transformation : 2D transformation, Basic Transformations, Composite
transformations: Reflection, Shearing, and Transformation: Reflection,
Shearing, and Transformation between coordinate systems. 3D Graphic: 3D Display
Methods, 3D transformations, Parallel projection, Perspective projection,
Visible lines and surfaces identification, Hidden surface removal.
Compression Techniques : Lossless and Lossy compression, Run length
coding, Statistical Coding, Transform Coding, JPEG, MPEG, Text compression
using static Huffman technique, Dynamic Huffman Technique.
Animation : Introduction to Animation, Principles of Animation, Types of
Animation, Types of Animation Systems: Scripting, Procedural, Representational,
Stochastic, etc. Animation Tools: Hardware – SGI, PC’s Amiga etc. Software:
Adobe Photoshop, animation, CIF Construction, GIF motion etc. GKS : GKS
Standards, GKS Primitives-Polyline, Playmaker, GKS Workstation and Metafiles.
10. ADVANCED
COMPUTING
Mobile Computing : Wireless
Communication Concepts, Mobile Computing Framework, Wireless Delivery
Technology & Switching methods: Radio Based Systems, Cellular
Communications, Wireless packet Data Network, Satellite Networks, Very Small
Aperture Terminals (VSAT), Infrared or Light Based Mobile Computing, Mobile
Information Access Devices: Portable Computers, Hybrid Pen Computer, Personal
Digital Assistants (PDAs), Personal Communicators, Palmtops, Cellular Modems,
Mobile Data Internetworking Standards, Mobile IP, Global Positioning System.
Cloud Computing : History of Cloud Computing, Cloud Architecture, Cloud
Storage, Why Cloud Computing Matters, Advantages of Cloud Computing,
Disadvantages of Cloud Computing, Cloud Services. Web-Based Application , Pros
and Cons of Cloud Service Development, Types of Cloud Service Development.
Grid Computing : Overview of Grid Business areas, Grid applications-
schedulers, resource broker, load balancing, grid portals.
Green Computing : Green computing concepts and its applications.
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