Exam Pattern
2018 For System Analyst | Latest Scheme & Syllabus of UKPSC
Computer Staff Exam-2018 | Uttarakhand PSC Exam Pattern
& Syllabus for System Analyst| Exam Pattern For Written
Aptitude Test 2018 For System Analyst | Syllabus 2018 For System Analyst |
Important Topics For System Analyst Vacancy 2018|
Exam Pattern
For System Analyst :-
The Question
Paper Will Contain Questions Of Objective Type With Multiple Choices
The Time Period For Exam is 03:00
hours .
Name Of Post
System
Analyst
No. Of
Questions 200
Total Marks
400
UKPSC
Exam Syllabus 2018 For System Analyst :-
Uttarakhand
Public Service Commission (UKPSC) will Organize an Aptitude written
Test for recruitment to the posts of System Analyst. In the current
age any type of Competition Level exam has become very tough. The Applicants
face many problems that What to Study, How to Study, When to Read, What to
Read, So for the help of those candidates we are providing the Syllabus 2018
For System Analyst 2018. So, here we are providing the
latest Syllabus & Exam Pattern of the Post System Analyst 2018.
Special Note :- Question
Paper will contain of 200 questions of multiple choice. In Each section
there will be 20 questions. The question paper will be of 400 marks and
the time period for the exam will be of 3 hours or 180 Minutes. All
questions will be of equal marks. After The written examination, the Interview
will be organized of 50 marks.
1. COMPUTER
FUNDMENTALS & INFORMATION PROCESSING
Computer Fundamentals
: Definition of an Electronic Digital Computer, History, Generations,
Characteristics, and applications of computers, Classification of computers.
Elements of Computer Processing System, Hardware, CPU, Peripherals, Storage
Media, Software definition, its role and categories, Firmware and Human-ware.
Information Concept & Processing
: Data concepts and Data Processing, Data Representation Number System,
Definition of Information, Need of Information, Quality of Information, Value
of Information, Categories and Levels of Information in Business Organization.
Programming Language
Classification : Computer Languages, Generation of Languages,
Translators-Interpreters, Compilers, Assemblers, Introduction to 4G Languages.
2. COMPUTER
ORGANIZATION AND SYSTEM PROGRAMMING
Computer Organization : General
organization of a digital computer, functional blocks, data representation,
fixed and floating point decimal arithmetic, bit slice microprocessor
(introduction), Adders & its types, Generators & its types,
multiplication and division circuits, an arithmetic unit, Instruction cycle,
Instruction sequencing, formats and its interpretation, micro program concepts
and control unit design.
Semiconductor memory and memory
organization, virtual memory, segments, pages, paged segments, cache memory and
interleaved memory.
Concepts of I/O organization, data
transfer methods, programmed I/O, DMA, interrupt-based transfer, I/O channels,
I/O processors, serial transmission and synchronization.
Introduction to assembly level
programming – concepts of assemblers, macros, linkers, and loaders, linking
loaders.
Multiprogramming and time-sharing,
introduction to advanced computer architecture (pipelining, array processors
& multiprocessors).
Boolean Algebra and Logic Gates
: Boolean algebra basics, Boolean algebra theorems, reduction of logic
expressions using Boolean algebra, Truth tables, SOP and POS forms. Standard
SOP and POS forms.
Basic and universal logic gates, control
aspect of gates, enabling and disabling of gates. K map representation of
logical functions, simplification of logic functions using K-maps.
Combinational Logic Circuits and Sequential Circuits.
Systems Programming : Fundamentals,
Editors, loaders, linkers, assemblers, phases of a compiler and their function,
lexical analyzers and parsers, parsing techniques, symbol table, code
generation.
3. SYSTEM
CONCEPTS & SOFTWARE ENGINEERING
System Concepts : Definition,
integrated system, sub system, modules, characteristics/objectives/types of
systems, Introduction to Software engineering, Importance of Software, role of
Software, Software characteristics, Software Components, Software Applications,
Software Crisis, Software engineering problems, Software Development Life
Cycle, Software Process.
Software Requirement Specification
: Analysis Principle, Water Fall Model, The Incremental Model,
Prototyping, Spiral Model, Role of management in software development, Role of
metrics and Measurement, Problem analysis, Requirement specification.
Monitoring and Control.
Software-Design : Design
principles, problem partitioning, abstraction, top down and bottom up
specifications and verification, Monitoring and control, Cohesiveness,
coupling, Fourth generation techniques, Functional independence, Software
Architecture, Transaction and Transform Mapping, Component-Level Design.
Coding: Top-Down and Bottom- up programming, structured programming,
information, hiding, programming style and internal documentation.
Testing : Testing principles, levels
of testing, functional testing, and structural testing, test plan, test case
specification, reliability assessment, software testing strategies,
Verification & validation, Unit testing, Integration Testing, Alpha &
Beta testing, system testing and debugging.
Software Project Management : The
Management spectrum, cost estimation, project scheduling, staffing, Software
configuration management, quality assurance, project monitoring, risk management.
Software quality.
Reliability : Reliability issues,
Reliability metrics, Reliability growth modeling.
4. DATA
STRUCTURE & ALGORITHMS
Data Structure : Basic Terminology,
Elementary Data Organization, Data Structure operation Algorithm Complexity and
Time-Space Trade-off, Array Definition, Representation and Analysis, Single and
Multidimensional Arrays, address calculation, application of arrays, Array as
Parameters. Ordered List, Sparse Matrices, and Vectors, representation and
Implementation of Singly lists, Two-way Header list, Traversing
and Searching of Linked List, Overflow and Underflow, Insertion and
deletion to / from Linked Lists, Insertion and deletion Algorithms, Doubly
linked list, Linked List in Array, Polynomial representation and addition,
Generalized linked list, Garbage Collection and Compaction.
Stacks, Queues and Recursion : Array
Representation and Implementation of stack, operations on stacks: Push &
Pop, Linked Representation of Stack, operations Associated with stacks,
Application of stack, Array and Linked representation and implementation of
queues, Operations on queue: Create, add, Delete, Full and Empty. Circular
queue, De-que and Priority Queue, Recursive definition and processes, recursion
, example of recursion, Tower of Hanoi Problem, simulating recursion
Backtracking recursive algorithms, Principles of recursion, tail recursion,
removal of recursion.
Trees : Basic terminology,
Binary tree representation, Algebraic Expressions, Complete Binary Tree,
Extended Binary Tree, Array and Linked Representation of Binary trees,
Traversing Binary tree, Threaded Binary trees. Traversing Threaded Binary
trees, Huffman algorithm. Searching and Hashing:
Sequential search, binary search, comparison and analysis, Hash
Table, Hash Functions, Collision Resolution Strategies, Hash Table
Implementation. Searching and Sorting: Insertion Sort, Bubble Sorting,
Quick Sort, Two way Merge Sort, Heap Sort, Sorting on Different Keys, Practical
consideration for Internal Sorting. Binary Search Trees:
Binary SearchTree (BST) Insertion and Deletion in BST, Complexity
of Search Algorithm, Path Length, AVL Trees, B-Trees.
Algorithms : Analysis of algorithms,
Growth of Functions, Master’s Theorem, Designing of Algorithms. Sorting and
order Statistics: Heap sort, Quick sort, Sorting in Linear time.
Design and Analysis : Design issues,
Advanced Design and Analysis Techniques: Dynamic Programming, Greedy
Algorithms, Amortized Analysis, Back Tracking.
5. OPERATING
SYSTEMS
Operating
System : Functions, multiprogramming, multiprocessing, & multitasking,
process: process description, process states, process control, threads, memory
management, virtual memory, paging, fragmentation, concurrent processing:
Mutual exclusion, critical regions, lock & unlock. Scheduling: CPU
scheduling, I/O scheduling, Scheduling algorithms, Deadlock: avoidance &
prevention; UNIX: structure & commands of UNIX, interfacing with UNIX,
editors & compilers for UNIX, LEX & YACC, File system, System
calls, Filters, Shell programming.
Distributed Systems : Introduction to
H/W and S/W concepts in distributed systems, network operating systems and NFS,
NFS architecture and protocol, distributed file systems.
Information Storage &
Management : Complexity of Information Management-Proliferation of Data,
Data Center Evolution, Managing Complexity, I/O and the five pillars of
technology, Storage Infrastructure, Evolution of Storage. Storage Systems
Architecture: Modern Storage Systems, Storage Systems, Intelligent Disk
Subsystems, Physical Disks , Back End ,Cache ,Front End , Host Environment.
6. RELATIONAL
DATABASE MANAGEMENT SYSTEM
Database definition, Data independence,
Architecture for a Database system. Storage structures, possible
representations for sample data, Data structures and corresponding operators.
Relational approach, Hierarchical approach, Network approach.
Relational Data structure, Relations,
Domains and attributes, Keys, Extensions and Intentions, Relational Algebra,
Traditional set operations, Attribute-names for derived relations, Special
Relational operations, Relational calculus.
Normalizations of relations.
Normal forms, functional dependence, 1 NF, 2 NF and 3 NF, Further
Normalization.
SQL, Query and optimizer, Decomposition of
relation scheme.
Security, Concurrent operations on
Databases, Recovery, Distributed Data base machines, comparisons of database
systems.
7. DATA
COMMUNICATION AND COMPUTER NETWORKS
Basic concepts of data communication
system : Communication channel and their characteristics.
Modeling of Information sources
: Measure of information, source coding techniques like Huffman code,
Block Code & Cyclic Redundancy codes. Modulation: its need, its various
types. Analog to Digital Communication, Digital to Analog Communication.
Computer Network
: Definition, Goals and Applications, Networks structure and architecture,
OSI reference model, services, topology, transmission media, Switching,
Multiplexing, Client-Server model, IEEE standards, FDDI, TCP/IP Model,
Integrated services digital networks, Multipoint Protocol Layer Switching
(MPLS).
Physical Layer and basic functions, Data
Link Layer functions, DLL Sublayers -MAC Sublayer, LLC Sub layer and its
various protocols.
Network Layer: its functions, routing
algorithms, congestion control algorithms, internetworking, IP addressing,
Subnetting, IPv4.
Transport Layer and its Protocols.
Application layer and its various protocols, compression Techniques, IPv6 , DNS
System.
Security : Security Concepts-
Attacks, Services & Mechanisms, Conventional Encryption: Classical
Techniques. Conventional Encryption Model and Stenography, Classical Encryption
Techniques. Modern Techniques : Simplified DES, Block Cipher Principles, DES
standard, DES Strength Differential & Linear Cryptanalysis, Block Cipher
Design principles, Block cipher Modes of Operation. Public Key Encryption:
Public- Key Cryptography: Principles of Public –Key Cryptosystems, RSA
Algorithm, Key Management.
System Security : Authentication
Applications; Kerberos directory authentication Service Electronic Mail
Security, Pretty Good Privacy (PGP),S/Mine.
Web Security : Secure Socket Layer
Security, Secure Electronic Transaction (SET).
System Security : Intruders, Viruses,
Firewall Design Principles.
Internet : Basics, various types of
internet connections, choosing an ISP, Mail Services concepts, Voice and Video
Conferencing, Web Browsers and Web Servers ,VPN, Voice Over Internet Protocol
(VOIP).
IT Act 2000 & its Amendments &
Provisions : Provisions of Act, types of offences, fines, imprisonment,
cyber crime, cyber law, e-commerce basics, online transactions.
8. PROGRAMMING
LANGUAGES
OOPS Concepts : Object oriented
programming viz-a-viz traditional programming.
Objects, classes, Private and public, data
encapsulation, Inheritance and reusability polymorphism and overloading,
Constructors, destructors and member functions derived classes and dynamic
binding, virtual functions, Input and Output streams. Arrays, Pointers and
pointer arithmetic, Modeling object oriented systems, Class design issue.
Core Java : Introduction, operator,
Data type, Variable, Arrays, Control Statements, Methods & Classes,
Inheritance, Package and Interface, Exception Handling, Multithread
programming, I/O, Java Applet, String Handling, Networking, Event handling,
Introduction to AWT, AWT controls, Layout Managers, Menus, Images, Graphics.
Java Swing : Creating a Swing Applet
and Application, Programming Using Panes, Pluggable Look and Feel, Labels, Text
fields, Buttons, Toggle buttons, Checkboxes, Radio Buttons, View ports, Scroll
Panes, Scroll Bars, Lists , Combo box, Progress Bar, Menus of Tool bars, Layered
Panes, Tabbed Panes, Split Panes, Layout Windows, Dialog Boxes, Inner Frame.
JDBC : Concepts, Connectivity Model,
JDBC, ODBC Bridge, Java. SQL package, connectivity to remote database,
navigating through multiple rows retrieved from a database.
Java Beans : Concepts, Application
Builders tools, the bean developer kit (BDK), JAR files, Introspection,
Developing a simple Bean, using bound properties, the Java being API, Session
Bean, Entity Beans, Introduction to Enterprise Java Beans ( EJB). Introduction
to RMI (Remote Method Invocation: A Simple Client-server application using RMI.
Java Servlet : Servelets Basics,
Servlet API Basic, Life Cycle of a Servlet, Running Servlet, Debugging
Servelets, Thread-safe Servelets, HTTP Redirects, Cookies, Introduction to Java
Server pages (JSP).
HTML : Structural elements of HTML
documents, Logical styles, Physical Styles , Managing images in html ,Image
format ,Importing images , documents, Hypertext and Link in HTML,URL/FTP/HTTP,
Types of links ,Rotating messages Counters Calling CGI scripts for modifying
entered data, CGI Primer, Handling Form Output with CGI.
PHP : PHP Basics, Stream
manipulation, control structures, functions, files, working with forms and
files, regular expressions, cookies and sessions.
ASP.net : Basics, name spaces, net
framework classes, Web forms and various controls, asp.net Web services,
security and roles.
9. COMPUTER
GRAPHICS AND ANIMATION
Graphic Primitives : Display Devices:
Refresh Cathode Ray Tube, Raster Scan Display, Plasma, Liquid Crystal display,
Light Emitting Diode, Plotters, Printers.
Line Drawing Algorithms: DDA algorithms,
Bresenham’s Line algorithm.
Transformation : 2D transformation,
Basic Transformations, Composite transformations: Reflection, Shearing, and
Transformation: Reflection, Shearing, and Transformation between coordinate
systems. 3D Graphic: 3D Display Methods, 3D transformations, Parallel
projection, Perspective projection, Visible lines and surfaces identification,
Hidden surface removal.
Compression Techniques : Lossless and
Lossy compression, Run length coding, Statistical Coding, Transform Coding,
JPEG, MPEG, Text compression using static Huffman technique, Dynamic Huffman
Technique.
Animation : Introduction to
Animation, Principles of Animation, Types of Animation, Types of Animation
Systems: Scripting, Procedural, Representational, Stochastic, etc. Animation
Tools: Hardware – SGI, PC’s Amiga etc. Software: Adobe Photoshop, animation,
CIF Construction, GIF motion etc. GKS : GKS Standards, GKS Primitives-Polyline,
Playmaker, GKS Workstation and Metafiles.
10. ADVANCED
COMPUTING
Mobile Computing : Wireless
Communication Concepts, Mobile Computing Framework, Wireless Delivery
Technology & Switching methods: Radio Based Systems, Cellular
Communications, Wireless packet Data Network, Satellite Networks, Very Small
Aperture Terminals (VSAT), Infrared or Light Based Mobile Computing, Mobile
Information Access Devices: Portable Computers, Hybrid Pen Computer, Personal
Digital Assistants (PDAs), Personal Communicators, Palmtops, Cellular Modems,
Mobile Data Internetworking Standards, Mobile IP, Global Positioning System.
Cloud Computing : History of Cloud
Computing, Cloud Architecture, Cloud Storage, Why Cloud Computing Matters,
Advantages of Cloud Computing, Disadvantages of Cloud Computing, Cloud
Services. Web-Based Application , Pros and Cons of Cloud Service Development,
Types of Cloud Service Development.
Grid Computing : Overview of Grid
Business areas, Grid applications- schedulers, resource broker, load balancing,
grid portals.
Green Computing : Green computing
concepts and its applications.
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